Tabletop: Background Music as Action Points

Every character at your table has three music slots. These slots are each filled by one song. The song sets a mood: drama, action, triumph, danger, angst. When your character wants to ensure success at a task, or turn the tide of combat, or lend an air of defeat to an enemy’s plan, or summon…

Tabletop: Swords & Wizardry Test (SWiT), Session 1

Swords & Wizardry Appreciation Day 2013 happened just a couple of days after I finally decided to download the core rules and start perusing. (That’ll teach me to not check in at Tenkar’s Tavern more often.) I’ve read through the free version of most of the OSR rulesets out there, but Swords & Wizardry was…