Clannad Series Part 5: Dragons of the Folly

Because I normally run games from level 1 on, it’s rare for us to do any high-level gaming. Breaking level 10 is an epic campaign. So for the first three seasons of our Rasherochernon’s Folly campaign, dragons didn’t really make an appearance. (Season 2 had the party briefly face off against a green dragon wyrmlying…

Tabletop: A Chaotic Evil Legal System

In gaming systems which use the 3×3 alignment system, examples of chaotic evil societies are generally limited to rule by bandits/warlords or a demon, with limited legal structure if any. It’s rare that you see dense, urban centers which are described as having a chaotic evil government. This is a little frustrating and unrealistic, as…

How Beer-And-Pretzels RPing Becomes a Sweeping Epic

The Rasherochernon’s Folly campaign was never meant to be a decade-spanning epic saga. It was supposed to be goofball by-the-book D&D, a diversion from our very stressful life. Looking back, the contrast between the origin of various campaign features and their final expression is enormous. See if any of these examples have ever happened to…

Clannad Series Part 4: Goblins of the Folly

Like orcs, goblins started out as simple opposing forces in the Rasherochernon’s Folly games I ran for my spouse. And also like orcs, they’ve grown to be much more. The turning point came in Season 3, whose major campaign arc centered on the young noble Gaheris forging an alliance between humans, goblins, and kobolds in…